Hello, and welcome to my portfolio.
My name is Anya, and I am a game artist who's life mission is to bring visual beauty to exciting and fun projects in the Australian game industry.
NEEDS OF YOUR PROJECT
Experience in the complete art pipeline, from concept, to marketing, and everything in between.
Experience in a multitude of studio environments, from large multi-national companies, to medium start up successes, to two people indie teams.
Skilled in a wide variety of art styles and techniques, including both 2D and 3D, illustration, animation, and asset production.
GAME ART ASSETS
POLISHED, PROFESSIONAL ART ASSETS IN HARMONY WITH GAMEPLAY
A gallery of assets working with game's design constraints and performance limitations. More than just pretty artworks, this collection is an expose on Anya's skill of designing and implementing technical solutions to get the best visual result.
EFFECTIVE VISUAL COMMUNICATION DELIVERED IN A TIMELY MANNER
Conceptual artworks for the purposes of nutting out problems early and exploring options. The gallery includes works for games and other areas of entertainment requiring visual communication.
ACCLAIMED STYLE DIVERSITY AND DRAFTSMANSHIP
Highly rendered and detailed works - storytelling images, experiments in technique, and sometimes just beauty for beauty's sake.